Paul Jones
Black and white portrait of a smiling man with a beard, wearing a dark sweater, standing against a plain wall.

About Paul

Paul Jones

With nearly 30 years in the games industry, Paul has worked on some of the most iconic titles out there. His journey has taken him through Epic Games, Scion Studios, Rocksteady, TT Fusion, Cloud Imperium Games and Ubisoft, on games including Unreal Tournament III, Unreal Championship 2, Batman: Arkham City, LEGO City Undercover and Star Citizen, where he was Art Director on more than 40 ships and vehicles.

After a few years at Ubisoft in Quebec, first as Senior Marketing Artist on the Prince of Persia: The Sands of Time remake and then as Art Director on an unannounced project, Paul is back home in Manchester and is now Lead Environment Artist at Fateless on Godforge, hands-on and making things again.

He's also the author of Game Artist: The Ultimate Career Guide, written for any artist trying to break into games or work out what comes next.

LinkedInArtStationAbout the book

Credits

Games and studios

Fateless
GodforgeLead Environment Artist (current)
Ubisoft Montreal
Prince of Persia: The Sands of Time remakeSenior Marketing Artist
Ubisoft Montreal / Sherbrooke
Unannounced projectArt Director
Cloud Imperium Games
Star CitizenArt Director, 40+ ships and vehicles
TT Fusion
LEGO City Undercover, The LEGO Movie VideogameArt Director, team of up to 33 artists
Rocksteady
Batman: Arkham City (2011)Senior Artist
Epic Games
Unreal Tournament IIILead Artist
Scion Studios
Unreal Championship 2Senior Artist
Framestore
Dinotopia (TV)Lighting Technical Director
Warthog Games
Starlancer (2000), Battlestar Galactica, Mace GriffinArtist
KOEI
Soul Master (1997)First games job

Get in touch

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