HOW BIG CAN GUNS GET??
UNREAL | EPIC GAMES
A crazy, nearly 7 year ride, big guns, mental machines, over the top game play and multiplayer maps. I started with Scion Studios as a senior artist making assets for UC2. A brand new team, all done and dusted in two years. After that I took on the role of Lead Artist at Epic and over three years helped shape the game and its hundreds of assets into what you see below.
Unreal Tournament III and Championship 2. © 2008, Epic Games, Inc. All rights reserved. Publisher- Midway.
Unreal Tournament III: key art
Amazing concept designs by the talented James Hawkins (Jayhawk) and a big shout out to my Art Director Jerry O’Flaherty and producer Jeff Morris.
Unreal Tournament III: weapons
Unreal Tournament III: environments and vehicles
Unreal Championship 2: characters
Unreal Championship 2: assets and textures






































