OLDIES BUT GOODIES
DIGGIN FOR GOLD
My first major games gig was at Warthog Games in Manchester ā so much so that I was an investor and #6 in the studio.
Youāll also find some other golden oldies, work I completed at Framestore and for KOEI
BATTLESTAR GALACTICA
Some great iconic ships to have had the pleasure to model and texture
A futuristic, sci-fi spaceship with sleek, dark metallic surfaces and multiple fins, set against a black background.
Futuristic spaceship with sleek, metallic design and multiple thrusters, set against a black background.
A large, futuristic space station or spacecraft with a complex, angular structure in space, with a starry background.
A detailed futuristic spaceship with a layered, circular design floating in space against a black background.
Top-down view of a large, gray, futuristic spaceship with a detailed, industrial design, set against a black background.
Top view of a futuristic spaceship with thrusters and metallic surface, floating against a black background.
A futuristic spaceship resembling a spaceship from a science fiction universe, with a weathered metallic surface, set against a black background, labeled 'Space Hulk 02_01'.
A detailed space station or spacecraft with multiple rings and modules, set against a black background, titled Space Hulk05, with Warhog and Battlestar Galactica branding.
A science fiction spaceship with white, red, and gray colors, featuring multiple thrusters, viewed from different angles against a black background.
MACE GRIFFIN
Back at Warthog, we were making our own IP, Mace Griffin, it had a lot of potential but was dogged by problems including tech and staff.
The character concepts were by Stuart Jennett and I would draw the environments, while Stu drew the people in!
Line drawing of a transportation building entrance with stairs, escalators, and people using payphones and ticket machines.
Black and white sketch of a futuristic locker room with lockers, crates, and people, with a sign that reads 'Upper Quarter in the Stater Downtown'.
A black-and-white sketch of a cluttered alleyway in an urban area with buildings, parked cars, trash, and signs on the walls.
A black and white ink drawing of an ancient, ruined outdoor scene with stone structures, large carved stone faces, and gnarled trees, giving a mystical or abandoned archaeological site vibe.
Character in futuristic armor holding a gun, with a cowboy hat and red sash, standing in an industrial or warehouse background.
A sci-fi female character with a futuristic helmet, armor-like footwear, and minimal clothing, standing against a green background, depicted in front and back views.
A 3D model of a character in a red coat with a robotic mask and a futuristic gun. The character has a robotic mask with a red eye, wears gloves, and has a large backpack with a glowing blue element. The back view shows a long black cable connected to the backpack.
Futuristic soldier in beige and black armor with a wide-brimmed hat, wielding a gun, seen from front and back, in a video game style.
A humanoid robot with a digital smiley face screen for a head, wearing traditional Japanese-style clothing and standing in a dark environment.
DINOTOPIA TV
I took a short break from games and worked in London for Framestore. I was a freshie, learning how to be a Lighting Technical Director (TD). My role was to import the dino and animations and create lighting to match the backplates.
I have to say, i loved this role, but my family didnt, they were back in Manchester š
A futuristic scene with a dinosaur resembling a velociraptor in a lush, misty jungle setting, standing on a wooden bridge with two explorers in the background.
A model of a dinosaur dressed as a knight, holding a spear, in a room with wooden furniture and a mirror.
A young baby dinosaur with a large head and small body standing on a rocky terrain.
Animated dinosaur with long neck and small arms in a forest setting.
SOUL MASTER 1997
My first game job, it was to be trained in Stroud (UK) and then move to Japan to continue working on the artwork at KOEI headquarters.
Alas it never happened but it was a great learning experience in low poly models, animation and small textures.
Nine stylized cartoon characters from the Legend of Zelda series, arranged in two rows, with a black background. The image includes characters in various armor and outfits, some holding weapons like swords.
Group of cartoon characters with various animal and fantasy creature appearances, standing on a yellow sandy terrain with a blue sky background.
Group of cartoon monsters and creatures in a desert landscape, some wrapped in bandages, others with armor, and several with sharp features and weapons, standing on a sandy terrain under a blue sky.
A collage of various cartoon and animated character faces and objects, with some faces showing different eye colors and expressions.
A collage of various game icons and characters from different video games.
A group of cartoonish fantasy characters from the game 'Tomba!,' including a yellow-clad boy with a sword, a purple character, a skeleton warrior, a robot-like figure, and others, standing in a dark, rocky environment.